
Killing all their military units forces them to surrender and they will allow the player to take over their base. To kill Kushluk, the player must invade the Kara-Khitai.Īlthough the player starts with only a small force of Light Cavalry, Cavalry Archers and Camel Riders, there is a Tayichi'ud camp to the north. The player will lose if the Great Tent of Genghis Khan (the Wonder) is destroyed. To win, the player must kill Kushluk, an enemy hero unit.
This may include editing to correct spelling and grammar, and rewriting sections to ensure they are clear and concise. This page or section may need to be cleaned up to reach a higher standard of quality. Killing all their Cavalry Archers makes them give the player all their Villagers and buildings. Tayichi'ud ( Mongols): The Tayichi'ud tribe is located at the northeastern part of the map. His army has the same type of units as the Kara-Khitai, but adds a few Scorpions. Getting near them causes them to flee to their own base. Kushluk ( Mongols): Kushluk has his base at the western part of the map, while he himself with a few soldiers are initially staying behind the Kara-Khitai base. They actively attack with Light Cavalry, Skirmishers, and Long Swordsmen in attempt to destroy the Wonder. Kara-Khitai ( Mongols): The Kara-Khitai have their base in the central part of the map. Player ( Mongols): The player starts east with only a small force of Light Cavalry, Cavalry Archers, and Camel Riders to defend the Wonder. The Naiman horde consists for the most part of Cavalry Archers, Light Cavalry and swordsmen, but Kushluk will send Mangudai into battle as well if he is allowed to construct a Castle. The insurgent Naiman are led by Kushluk (3, Green), who is currently visiting the Kara-Khitai camp. In battle, they rely on Archers, Light Cavalry, Men-at-arms, Skirmishers and Cavalry Archers. The Kara-Khitai (2, Red) control the center of the map with a large camp and many soldiers. Its small defense force of Cavalry Archers will fall easily to an early attack. In the north lies a small Tayichi'ud settlement (4, Purple).
Your army initially consists of Light Cavalry, Cavalry Archers, and camelry.
Genghis Khan's warriors (1, Orange) hav assembled in the east to defend the Great Khan's tent palace against the nefarious Kara-Khitai. #Life is feudal wiki forging how to#
Note: The Mongols do not yet know how to make Siege Workshops.
Since the Kara-Khitai are unfamiliar with siege weapons, constructing towers can be a powerful defense.To 'persuade' the Tayichi'ud villagers to join you, first kill all of their soldiers.Prevent the tent of Genghis Khan (Wonder) from being destroyed.On Standard, the Tayichi'ud village is missing two Cavalry Archers, while the initial Kara-Khitai army is missing two Cavalry Archers and a Light Cavalry, and finally, the area of the Naiman base where Kushluk flees to is lacking any Watch Towers.Population limit: 75 (125 in the Definitive Edition)ĭifferences between difficulty levels.Scenario instructions Starting conditions If the Kara-Khitai shelter him, then their lives are forfeit as well. So we ride west, to find and slay Kushluk. Genghis cannot allow these transgressions to go unpunished. Kushluk sows discord among the Kara-Khitai tribe and means to have himself proclaimed as a rival Khan. A man named Kushluk has challenged Genghis's right to rule. Nearly all the tribes of Mongolia now answer to Genghis Khan. Only the promise of battle brings warmth. The earth is frozen hard as bone, and the only movement is steam rising from the nostrils of men and horses.
2.2 Differences between difficulty levels.